About

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Mat­ter Design is a col­lab­o­ra­tive stu­dio founded in 2008 by Bran­don Clif­ford and Wes McGee. While both are aca­d­e­mics (Clif­ford teaches at MIT and McGee at the Uni­ver­sity of Michi­gan), Clif­ford has bach­e­lors and mas­ters degrees in archi­tec­ture while McGee has a bach­e­lors in mechan­i­cal engi­neer­ing and a mas­ters in indus­trial design. McGee’s pro­fi­ciency in fab­ri­ca­tion is bal­anced with Clifford’s ded­i­ca­tion to design result­ing in a holis­tic approach to inno­va­tion. This part­ner­ship forced the pair to envi­sion the prac­tice as a mar­riage between draw­ing and making.

Mat­ter Design revolts against the idea that the role of the archi­tect should be rel­e­gated to pro­duc­ing rep­re­sen­ta­tions of archi­tec­tural intent, while the con­trac­tor main­tains con­trol of the means and meth­ods of mak­ing. This is a revolt against the stan­dard prac­tice of the archi­tect, but is also sit­u­ated in a field of dig­i­tal design that bounds in the fan­tasies of ren­der­ings and gravity-less designs. Mat­ter Design is truly dig­i­tal, but they are grounded in the real­i­ties of mate­ri­als, loads, and phys­i­cal­ity — top­ics that don’t imme­di­ately exist in the digital.

Clif­ford and McGee see Mat­ter Design as an inter­dis­ci­pli­nary aca­d­e­mic research stu­dio ded­i­cated to re-imagining the role of the archi­tect in the dig­i­tal era. The irony of such a claim is that each project they pro­duce is firmly embed­ded in a his­tor­i­cal ref­er­ence. They see these as trans­la­tions of past meth­ods into the dig­i­tal design. These are not attempts to res­ur­rect the past, but rather, ways of inform­ing and inno­vat­ing the present with lost prac­tices of the past.