Brandon Clifford
Brandon Clifford is currently the Belluschi Lecturer at the Massachusetts Institute of Technology as well as Principal at Matter Design. Brandon received his Master of Architecture from Princeton University in 2011 and his Bachelor of Science in Architecture from the Georgia Institute of Technology in 2006. During this time he also attended L’Ecole D’Architecture La Villette. From 2006 – 2009 he worked as project manager at Office dA in both Boston and New York where his contributions varied in scale and program — silverware, installations, restaurants, a professional soccer stadium, and numerous urban planning studies. Brandon also served as editor of Pidgin Magazine from 2009–2011, the 2011-12 LeFevre Emerging Practitioner Fellow at The Ohio State University Knowlton School of Architecture, and the founder of the Malleablist Movement in architecture.
In 2011 Brandon was awarded the prestigious SOM Prize in architecture and urban planning. “We have lost the ability to work with Volume. So much of the discussion surrounding digital design has focused on surface. This research is intended to mine the lost knowledge of stereotomy (the art of cutting solids, most typically stone) as a way to inform our contemporary methods of making with the dimension of volume.”
In 2008 Brandon founded the award winning practice Matter Design with Wes McGee as a way of rarefying the overlaps between their respective backgrounds. This relatively experimental dialog was solidified when Matter Design was selected as a finalist in the international West Cork Arts Center competition. Consistent with their backgrounds, Matter Design is committed to innovation and exploration of the design process at a variety of scales.
Brandon focuses on the realization of digital manufacturing through materials, means and methods of production, as well as the process and representation of direct drawing to better influence the built environment (otherwise known as Architecture). Brandon’s research and work develop reciprocity between drawing and making through innovation as well as resurrection of past knowledge.
